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  • Connecting
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    • Geography
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      • Guild skills
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    • Human Tribals
      • Tribal roleplay
    • Karma
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      • Player made clans
    • Noble Houses
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    • RACES
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    • Staff Guidelines
    • The Elven Nation of the Ebon Claw
      • Ebon Claw
      • Zafir Nez
      • Carraka
      • Dahn Fain
      • Nebbi Conto
    • What you know
      • Blackwater Harbor
      • Shetno
      • Magick
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  • Guides
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Apocalypse MUD
  • Connecting
  • Documentation
    • Geography
    • Guilds
      • Guild skills
    • Helpful commands
    • Human Tribals
      • Tribal roleplay
    • Karma
    • Merchant Houses
      • Clan Specialities
      • Player made clans
    • Noble Houses
    • Player made clans
    • RACES
    • Rules
    • Subguilds
      • Subguild Skills
    • Staff Guidelines
    • The Elven Nation of the Ebon Claw
      • Ebon Claw
      • Zafir Nez
      • Carraka
      • Dahn Fain
      • Nebbi Conto
    • What you know
      • Blackwater Harbor
      • Shetno
      • Magick
      • Psionics
  • Guides
    • Writing your first description
  • Join Discord
  • Support

What you know

If you’re from Shetno.

If you’re from Blackwater Harbor.

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  • Connecting
  • Documentation
    • Geography
    • Guilds
      • Guild skills
    • Helpful commands
    • Human Tribals
      • Tribal roleplay
    • Karma
    • Merchant Houses
      • Clan Specialities
      • Player made clans
    • Noble Houses
    • Player made clans
    • RACES
    • Rules
    • Subguilds
      • Subguild Skills
    • Staff Guidelines
    • The Elven Nation of the Ebon Claw
      • Ebon Claw
      • Zafir Nez
      • Carraka
      • Dahn Fain
      • Nebbi Conto
    • What you know
      • Blackwater Harbor
      • Shetno
      • Magick
      • Psionics
  • Guides
    • Writing your first description
  • Join Discord
  • Support